
← WorkLead Artist / AR / VR
MOOL — Interactive Furniture Showcase
Two outputs from a Mool engagement at Hot Potato Art: an AR furniture app and an interactive VR showroom activation at Zona Maco 2019.
- Year
- 2019
- Role
- Lead Artist · 3D Optimization / Realtime
- Context
- Hot Potato Art · 2019
- Disciplines
- Technical Art
The project
At Hot Potato Art, this engagement covered two related but distinct deliverables for Mool, a Mexican furniture company. The AR furniture app took Mool's catalogue into mobile AR — retopologizing a wide range of 3D models supplied by Mool's industrial designers, optimizing them for AR visualization and preparing the assets for Unity.
The second output was a VR activation for Mool's Zona Maco 2019 showroom — a physical-and-virtual showroom experience, including a VR activity where visitors painted Mool's mascot. This part of the engagement was visual production support rather than the lead role held on the AR app.
My role
- 01Led art production for the Mool AR furniture app
- 02Retopologized 3D models supplied by Mool's industrial designers
- 03Optimized models for AR visualization and prepared assets for Unity
- 04Supported visual production for the VR showroom activation at Zona Maco 2019



Optimized for real-time
The Zona Maco showroom model runs at 40,824 triangles / 21,436 vertices — light enough for real-time VR delivery on the hardware available at the fair.

Tools
- Unity
- Maya
Outcome
[ADD OUTCOME]
The imagery and interactive model on this page document the Zona Maco 2019 VR showroom activation. No captured imagery from the AR furniture app is included here.