Daniel Galindo
Mool — Zona Maco VR showroom

← WorkLead Artist / AR / VR

MOOL — Interactive Furniture Showcase

Two outputs from a Mool engagement at Hot Potato Art: an AR furniture app and an interactive VR showroom activation at Zona Maco 2019.

Year
2019
Role
Lead Artist · 3D Optimization / Realtime
Context
Hot Potato Art · 2019
Disciplines
Technical Art

The project

At Hot Potato Art, this engagement covered two related but distinct deliverables for Mool, a Mexican furniture company. The AR furniture app took Mool's catalogue into mobile AR — retopologizing a wide range of 3D models supplied by Mool's industrial designers, optimizing them for AR visualization and preparing the assets for Unity.

The second output was a VR activation for Mool's Zona Maco 2019 showroom — a physical-and-virtual showroom experience, including a VR activity where visitors painted Mool's mascot. This part of the engagement was visual production support rather than the lead role held on the AR app.

My role

  • 01Led art production for the Mool AR furniture app
  • 02Retopologized 3D models supplied by Mool's industrial designers
  • 03Optimized models for AR visualization and prepared assets for Unity
  • 04Supported visual production for the VR showroom activation at Zona Maco 2019
Mool Zona Maco showroom — seating area
Mool Zona Maco showroom — display wall
Mool Zona Maco showroom — bar area
Zona Maco VR showroom — selected views. AR app imagery not pictured.

Optimized for real-time

The Zona Maco showroom model runs at 40,824 triangles / 21,436 vertices — light enough for real-time VR delivery on the hardware available at the fair.

Mool Zona Maco showroom — real-time render

Tools

  • Unity
  • Maya

Outcome

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Credits

Studio
Hot Potato Art
Client
Mool
My role
Lead Artist · 3D Optimization / Realtime

The imagery and interactive model on this page document the Zona Maco 2019 VR showroom activation. No captured imagery from the AR furniture app is included here.