[ADD HERO IMAGE]
← WorkInteractive Experience / Technical Art
Rappi Turbo × Starbucks Unicornios
On-site interactive experience built in Unity, from interface and visual system to operator and public screens.
- Year
- [ADD YEAR]
- Role
- Technical Artist · Interactive implementation
- Context
- On-site interactive experience
- Disciplines
- Technical ArtIndustrial Viz
The project
A recent on-site interactive experience developed in Unity, bridging creative design and technical implementation.
[COPY PENDING — how the experience worked for the public, and what the flow was.]
My role
- 01Interface implementation
- 02Visual system in Unity
- 03Particles and animation
- 04Public and operator screen states
- 05Race / winner presentation flow
- 06Translating creative design into technical implementation
Only publicly shareable material is shown here. [CONFIRM WHAT CAN BE PUBLISHED before adding assets.]
[ADD UI SCREEN]
[ADD UI SCREEN]
[ADD CAPTURE MP4]mp4 · h.264 · muted
[ADD ON-SITE PHOTO]
Tools
- Unity
- Shader Graph
- After Effects
- Illustrator
Outcome
- [ADD OUTCOME]
Credits
- Brands
- [ADD BRANDS — context only]
- Agency / Production
- [ADD AGENCY]
- My role
- Technical Artist
Brands are named as project context only. Confidential material is not published.